The Enemy Within & The Mootland Adventures


A Dark Role-Playing Campaign. Including part I published by Games Workshop and Hogshead Pub GMed by Scott David Gray, and Part II designed on the fly and GMed by Scott David Gray.

          The Enemy Within Campaign is a set of canned adventures designed for Warhammer Fantasy Roleplay. As such, most people are surprised to hear how much I like them -- since I tend to dislike canned modules and much prefer to run adventures in a freeform style.
          The adventures are designed with exactly what I look for in an adventure... Not a description of what the players will face (implying that the players have no choice), but a detailed description of very involved background mysteries with desciptions of the aims and desires of the hundreds of NPCs detailed in the books. The adventures make no assumptions about what the players will do.

The adventures from The Enemy Within that my players have been through (chock full of the most amazing handouts) include:


          This particular group has, after playing for some time, finished up the campaign up until and including Power Behind the Throne. They managed to avoid Something Rotten in Kislev, and completed "The Mootland Adventures".


The Cast


          In session one on 12/09/2000, we played the entire Mistaken Identity adventure from The Enemy Within in about 8 hours. (Dorien, Galen, Grimroarik, Nebraska)
          In session two on 12/16/2000, we played the entire Shadows over Bogenhafen adventure from The Enemy Within in about 12 hours. (Dorien, Galen, Grimroarik, Nebraska)
          In session three on 01/13/2001, we played the first part of Death on the Reik from The Enemy Within in about 8 hours. (Dorien, Galen, Grimroarik, Lugmilla, Nebraska)
          In session four on 02/03/2001, we played the second part of Death on the Reik from The Enemy Within in about 10 hours. (Dorien, Galen, Grimroarik, Nebraska)
          In session five on 02/24/2001, we played the third part of Death on the Reik from The Enemy Within in about 4 hours. (Dorien, Galen, Lugmilla, Nebraska)
          In session six on 03/03/2001, we played the fourth part of Death on the Reik from The Enemy Within in about 11 hours. (Dorien, Ethel, Galen, Nebraska)
          In session seven on 03/24/2001, we played a "prequel" to The Enemy Within campaign set about 5 years earlier ("The First Time's a Meta-Magic"), in about 7 hours. (Benjamin, Nebraska)
          In session eight on 04/08/2001, we played the fifth and final part of Death on the Reik from The Enemy Within in about 7 hours. (Dorien, Galen, Lugmilla, Nebraska)
          In session nine on 05/06/2001, we played the first part of Power Behind the Throne from The Enemy Within in about 7 hours. (Benjamin, Dorien, Ethel, Grimroarik, Nebraska, Zefi)
          In session ten on 05/20/2001, we played the second part of Power Behind the Throne from The Enemy Within in about 7 hours. (Benjamin, Dorien, Nebraska).
          In session eleven on 06/03/2001, we played the third part of Power Behind the Throne from The Enemy Within in about 7.5 hours. (Benjamin, Dorien, Nebraska).
          In session twelve on 06/30/2001, we played the fourth part of Power Behind the Throne from The Enemy Within in about 8 hours. (Benjamin, Ethel, Nebraska).
          In session thirteen on 07/15/2001, we played the fifth part of Power Behind the Throne from The Enemy Wothin in about 10 hours. (Benjamin, Ethel, Nebraska; Grimroarik for a couple hours).
          In session fourteen on 07/21/2001, we played the final part of Power Behind the Throne from The Enemy Within in about 15 hours (Benjamin, Dorien, Grimroarik for parts, Lugmilla for parts, Nebraska)
          In session fifteen on 08/03/2001, we played an epilogue to Power Behind the Throne from The Enemy Within online, in MOO space in about 4.5 hours. (Benjamin, Dorien, Ethel for parts, Nebraska)
          In session sixteen on 11/22/2001, we played a "prequel" to Something Rotten in Townsville from The Mootland Adventures in about 5.5 hours. (Ethel, Nebraska)
          In session seventeen on Sunday December 16th, we played the entire Something Rotten in Townsville adventure from The Mootland Adventures in about 4.5 hours. (Bashir, Dorien, Ethel, Nebraska)
          In session eighteen on 12/30/2001, we played a "prequel" to The Enemy Within campaign set about 4 years earlier ("The Second Time's a Treesong"), in about 8.5 hours. (Benjamin, Nebraska)
          In session ninteen on 02/16/2002, we played a "prequel" to The Enemy Within campaign set about 3 years earlier ("The Third Time's a Charm"), in about 5.5 hours. (Benjamin, Nebraska)
          In session twenty on 11/03/2002, we played the entire Into the Fire adventure from The Mootland Adventures in about 11 hours. (Benjamin, Bashir, Dorien, Helena, Nebraska, Prentice)
          In session twenty-one on 05/22/2004, we played a 2500 year old prequel in about 5 hours. (Benedict, Casper, Cursoe-Robinson, Kansas-Nebraska, The Original Lugmilla -- all one-shot characters)
          In session twenty-two on 05/29/2004, we played part one of Empire Hip-Deep in Drek from The Enemy Within in about 11 hours. (Benjamin, Dorien, Nebraska)
          In session twenty-three on 07/03/2004, we played part two of Empire Hip-Deep in Drek from The Enemy Within in about 5 hours. (Benjamin, Dorien, Nebraska)
          In session twenty-four on 07/11/2004, we played part three of Empire Hip-Deep in Drek from The Enemy Within in about 5 hours. (Benjamin, Dorien, Nebraska)
          In session twenty-five on 7/25/2004, we played part four of Empire Hip-Deep in Drek from The Enemy Within in about 5 hours. (Benjamin, Dorien, Nebraska)
          In session twenty-six on 5/22/2005, we played part one of Empire in Flames from The Enemy Within in about 8 hours. (Benjamin, Dorien, Nebraska, Durgar)

          Over the course of 25 sessions and over 200 hours of play, the total XP that would have been earned by any character at all sessions was 3200 (yikes!); secondary characters (made after the death of a primary character) are brought in with half that number (1600); tertiary characters are brought in with one third that number (1067); quaternary characters are brough in with one quarter that number (800), quinary characters are brought in with one fifth that number (640), etc.
          Generally, I let players start as any of the "player" races from the WHFRP rulebook with their first characters. However, at this point second characters may only be humans or halflings.


Special handouts that have been prepared for this run of the Enemy Within Campaign and The Mootland Adventures:


Please see:


For more information, please contact Scott David Gray.